Every Aurax Atloc Raknoid has a 15% to drop any component Blueprints for the Ambassador.The Ambassador components have also been moved to an enemy that was without a drop table! After engaging with Community Feedback, we noticed that obtaining the Ambassador parts was a tough combination of playing the same mission in 4 different locations with some difficult RNG.The main Blueprint can now be attained as a Rotation C reward from any Corpus Railjack Survival mission. Ambassador Component Blueprints have a chance to drop from Aurax Atloc Raknoids.Fixed Ambassador Parts not being chat-linkable.Fixed an issue where the Ambassador’s magazine would get stuck to player’s hands if you interrupted the reload.Fixed magazine of the Ambassador flickering after reloading when equipped with the Ambassador Tenet Skin.Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage. This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically.Radial damage no longer gains extra headshot damage or triggers headshot conditions.Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage. See Mission Rewards#Standard Missions for definitions on reward table rotations.įor more detailed definitions and information,ĭuring playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. All parts can be traded between players.Īll drop rates data is obtained from DE's official drop tables. The component blueprints are dropped by Aurax Atloc Raknoids and Narmer Raknoids. This weapon's main blueprint can be acquired from Rotation C of Empyrean Survival missions in Venus Proxima, Neptune Proxima, Pluto Proxima, and Veil Proxima. Very low effective fire rate (1.00 attacks/sec).Alternate Fire mode-switching is not instantaneous and has an animation equal to the reload speed.Explosion cannot benefit from Firestorm ( Primed) despite being area of effect.Explosion has linear Damage Falloff from 100% to 50% from central impact.Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.Second highest ammo max (960) behind Natarukĭisadvantages over non-modular weapons in Primary slot:.Second highest magazine (96) behind Trumna.Third highest ammo max (960) behind Tenora Prime.Very high effective fire rate (13.33 attacks/sec).Third highest crit multiplier (2.8x) behind Prisma Grinlok.Consumes 48 ammo per shot, effectively resulting in a 2-round magazine.Īdvantages over non-modular weapons in Primary slot:.Rolling while holding the full charge will cancel it and not consume any ammo.However, holding down the trigger will not fire the shot at full charge thus allowing for aim adjustments.Charge is automatic and does not need to be held down.Explosion does not need direct line of sight to deal damage and will penetrate walls.Initial hit and explosion apply status separately.Shots explode in a 6 meter radius on impact with a surface or enemy.Heavy Caliber's accuracy penalty is minimal.Alternate Fire mode-switching reloads the weapon and changes the weapon's firing mode to a charged shot. ![]() This weapon primarily deals Electricity damage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |